Thursday, November 25, 2010
Star Wars: The Force Unleashed 2 on PS3 Impression
Sunday, October 24, 2010
Star Wars: The Old Republic Dark Horse comic Impression
Dark Horse provides the prequel comic for BioWare’s upcoming Star Wars: The Old Republic
Overall having read prior Dark Horse Star Wars comics and seen the variety of art from poor to outstanding, The Old Republic finds a nice niche above middle ground. The story is solid but the game will be needed to complete it while the art is better than average. There is solid pacing and readers get a taste of all aspects of conspiracy in TOR. The game is going to be outstanding and the comic has set the stage.
Wednesday, March 18, 2009
Dark Side of the Horse VII
Sad to say this is most likely to be my last Dark Side of the Horse. Keeping up with the various Star Wars comics is taxing and not easy on my pocket or the generosity of Dark Horse. You’ll note that the books I’m covering below are a few, quite a few, volumes behind as I have not even wrapped up Vector which was a 2008 event. That being said I’ll of course still tackle Dark Horse properties, Blood + for example and look for movie tie-ins and other hot items, but for now lets take a look at the (possibly) final installment of Dark Side of the Horse. Who knows, things are not always as they seem and while the Sith may have seemed exterminated, ditto for the Jedi, they can and have come back in full force … read what you may from this …
Knights of the Old Republic #30
Zayne is up to his neck in trouble as he’s captured after obtaining evidence of the stash of Sith artifacts which Lucien and his alliance is holding. Things are as bad as they seem as Zayne must face off with Master Feln, one of the conspirators with Lucien, who is plunging his own tribe into darkness along with himself. As the fight reaches its conclusion Feln is a victim of the rules of his tribe that brought him to power and now see his downfall. Zayne is quick to leave as yet another Master fades into history.
So this story is a continuation and the core is the fate of Feln, but overall the art is just not that great. For such a dark time, a dire conflict the colors are vivid and bright and the expression of each character, body proportions, it just takes away from what is a very intriguing storyline.
Knights of the Old Republic # 31
Zayne, having dealt with Feln, now shifts his focus to a return to Corsuant and a reveal of the Sith artifacts which Lucien is keeping hidden from the Jedi Council. One little problem, the fleet waiting for Zayne and crew around the planet, so just how to get planet side? The tricks of the trade, a bit of starship slight of hand and Zayne is on the ground ready to reveal what he knows and take down Lucien and his alliance once and for all … but an unexpected host is waiting for them as they leave their ship.
The art continues in its comical manner as stated above and the story continues to progress at a much more rapid pace as Zayne will come face-to-face with Lucien. The best thing about this volume of KOTOR is the anticipation for what is to come. Zayne vs. Lucien is what drives this story, Lucien’s goals and all that was taken from Zayne because of a prophecy.
Knights of the Old Republic #32
The tricks have been used, now it time to put up against Lucien. Plans begin to unravel and truths are revealed. The alliance, the covenant has its own little dirty secrets and of course when dealing with evil, evil turns upon itself no matter how right those taking the actions may be.
Finally the fight we want and more plot twist. Readers, if you’ve followed the story this far you will not be upset at what you get, which is why I’m so vague above. As for the art it’s excellent, more realistic and helps to really set the tone and mood to what is should be, quite a fine chapter.
Star Wars: Rebellion #15, Vector Part 7
Vector continues as Luke and Han take a team to an isolated planet to investigate a strange presence. The planet just happens to be one containing an infected Celeste, stranded right where Vader left her 20 some odd years earlier. Let’s just say time has not softened our infected Jedi and as she encounters Luke that little Sith voice in her head convinces her to confront Luke.
Vector is by far one of the most enjoyable comic experiences I’ve read since … Marvel’s Inferno of the last century. Luke’s encounter with Celeste is tasty and seeing how she’s changed is good storytelling. The art is excellent, characters recognizable and everything sets up for a larger clash in volume 16.
Star Wars: Rebellion #16, Vector Part 8
Vector part 8 continues the fight between Luke and Celeste as Han and the other very infect able humans get to their ship only to be separated from Luke and Leia. The talisman decides to go after a new, potentially more powerful and bendable host only to be stopped by Celeste. As Luke and Leia make their escape Celeste manages to obtain a ship and gives a quick fly-by hello to an old heavy breathing buddy.
Celeste is the star of this book as her challenges and choices trump those of both Luke and Leia. She makes a very difficult decision and her little hello to Vader is just priceless. The art is excellent yet again and the story set in Vector continues.
Star Wars: Legacy #25
Their nest discovered Cade, Syn and the rest of their friends make their way to a hidden Jedi Temple that Cade’s uncle helped establish. Little to our bounty hunters realize but they are being tailed by a group of Imperial Knights, sold out by one of their own. As they enter the hidden temple Syn comes face-to-face with his father’s killer and must himself decide the best course or vengeance.
By far Legacy has the best art of any comic on this list. All three volumes are very well drawn, detailed showing great emotion, darkness, humor and proper action that the Star Wars legacy deserves. That goes for all three Legacy comics covered here so I won’t repeat. The story is a bridge to bigger things. The there are alliances formed against Darth Krayt and the stage is getting set for some all out action.
Star Wars: Legacy #26
Syn encounters the Jedi who felled his father only to be presented with the truth of who his father really was. Cade also must fight with a former friend to prove his true intentions as the new Jedi, Imperial alliance kicks in it’s Cade who decides to take the fight to the Sith.
Short summary, but great story points. We’ve got Syn with some major revelations and Cade taking the role of a leader, not a Jedi, but one with power who must face and destroy Krayt if there is to be hope for the galaxy after what befell the Mon-Calamari (SPELLING). This is one storyline that is going to be epic on a very Star Wars level.
Star Wars: Legacy #27
A side-story as Darth WyYrlok take a journey to seek greater power and confront the Spirit of Darth Andeddu, a long deceased Sith. Their fight is on they physical and to a grander scale the mental plain. The living will survive but at what price?
The price is one hell of a sweet one-shot side story where two Sith put their minds to the test. Not knowing much or really caring much about this particular Sith did not take away from the enjoyment of seeing two twisted mind go at it for domination of each other. A really good read that requires no ties to any prior story.
Overall these books have been great, especially Vector. Fans already know this and I’m just a bit sad that I’m so behind in these updates. Fortunately Dark Horse is really good about doing collected volumes so maybe I’ll start taking a look at those. See you on the flip side.
Sunday, October 26, 2008
Dark Side of the Horse VI
Star Wars: Rebellion #13 - Small Victories Part 3 The side story continues as Luke and Leia must free themselves with the hop that Deena Shan can assist their escape. Meanwhile Admiral Ackbar finds himself with a tough decision, leave two of your greatest assets in the Imperials hands or send the non-battle tested B-Wings to the rescue. The answer, a little B-Wing action, clone trooper named Able and some good ol’ Jedi type luck for Deena.
This story takes place on the Imperial Bannistar Station, a refueling depot that is the lifeline of the Imps in this sector of space. Unlucky to be captured, Luke and Leia take a backseat to the real stars of this book, Deena, Able and the B-Wings. Seeing how new, well known, Star Wars ships first get into action is a treat, as is seeing an older clone trooper, Able, in action with the original trilogy stars, ties the trilogies together in more ways (also makes you wonder how the hell Obi-Wan got so dang old). The art in these books is some of the best in the Dark Horse Star Wars line; the story is interesting, a nice side-story, but not much more. Worth the pickup if you’ve already started this series, but I’d wait for trade paperback.
Star Wars: Rebellion #14 - Small Victories Part 4The fight continues as, having escape here assailant, Deena manages to take out an entire Star Destroyer with one little detonator, something Luke compliments her on later. The resulting explosions, confusion and arrival of the B-Wings all tie into on sweet escape for Luke, Leia and the rest of the survivors. Our heroes are safe, the B-Wings have been battle-tested and it’s time for the next story arc.
Not much more I can add here than what I said for Part 3 above. Really good art, action packed story and characters more secure in their spots in life … Deena folks, I’m talking about Deena.
Star Wars: Legacy #23Fresh from the Sith Temple what is Cade Skywalker to do … clear up some debt and get a ship back of course. A visit to former colleague Rav, who happened to issue a bounty on Cade, is visited by his intended mark only to see a more stern, Force wielding Skywalker smack him down, force him to swear a blood oath as well as release the Grinning Liar from it’s debt. With ship in hand it’s time to head to safe harbor, which just happens to be under attack by the Black Sun.
So earlier I stated that Rebellion has the best art, well only slightly ahead of Legacy. Legacy carries a more realistic style, where even Luke looks like his silver screen self as opposed to the more action oriented Rebellion. The story, it’s a transition story, common in comics and manga. We just finished with the Sith Temple story arc and it’s time for Cade to lay low. Some loose ends are tied up here, but not much else.
Star Wars: Legacy #24 Black Sun disposed of, Cade, Deliah Blue and Jariah Syn all settle in for some good food and relaxation on the Rawk’s Nest. Not all is fun and games as a bounty hunter has tracked our young Skywalker and there is a confrontation brewing as Cade questions is Uncle Nat about his mother, and why Nat abandoned being a Jedi himself. There is also the lecture from both Cade’s Father and Luke, guess dead Jedi just can’t leave the living to themselves. That bounty hunter we touched on, it’s Azlyn Rae, an old friend of Cade’s and one who touches off the next story arc in our adventure.
As the Imperials show up to question the confrontation with the Black Sun , Azlyn proves her trustfulness by convincing the Imps all is well and to leave the planet. As Nat and Cade come to the realization the nest is no longer safe, they conclude it’s time to get packing and the decision is made to head to a secret Jedi location, temple, hidden from only those who helped discover it, including Nat during his days as a Jedi. Unknown to the group a cloaked Imperial Knight ship is following them. The story, it speaks for itself, it involves the Sith, Empire, Imperials and a Skywalker. Jedi on the run with great art, this is a good book and a great jumping in point for anyone new to the book.
Star Wars: Knights of the Old Republic #28 - Vector Part 4Celeste Morne comes to realize the power she now contains within her as the amulet looks to exert it’s power. She makes the choice to have Zayne seal her in a chamber which will contain the Sith power so that he may transport her to a planet full of Sith relics and a solution can be found to the Rakgoul powers she now carries. Before Zayne can transport Celeste the Mandalorians in orbit decide to decimate the planet from orbit, sealing Celeste fate and setting in motion events that will ripple across generations.
This fourth part of Vector is just the beginning as Celeste now will become part of the future, and Zayne will move onto his next path of action. These two paths, one that will keep you with KOTOR, the other following Vector, both offer enjoyable reads are Zayne is just a small fish in a grand story, very refreshing, while Celeste is about to become much larger than the chess piece she is in KOTOR. The art, worst of the lot. Very, very cartoony, like Cartoon Network tweens action hero tooney, but with body proportions that just don’t seem right. Good story, great cover at, but inside is a mixed bag.
Star Wars: Knights of the Old Republic #29 - Exalted Part 1To avenge Celeste and reveal the secrets of Lucien, Zayne and crew head to a secret storehouse of Sith artifacts. The storehouse is hidden on the home world of the Feeorins where one of Zayne’s murderous masters, Feln, commands. Using a guise of Celeste to gain admittance Zayne and Gryph spend days cataloging the artifacts for proof before making their exit … where they are promptly captured.
While the art does improve the story takes a hit as there is very little action. The bit of excitement we get is the conclusion which leads to Zayne’s facing off with one of the Jedi Covenant, Feln. The best thing about this book is it’s lead into the next chapter.
Star Wars: Dark Times #11 - Vector Part 5Bomo and the crew of the Uhumele, having faced many losses, choose to sell As Bomo and the crew of the Uhumele decide to sell the package they so dearly paid to obtain. Seems things can never go right for Bomo as the crew is yet again betrayed as Darth Vader is there to claim the package for himself, a package which contains Celeste. As she awakens and the plague begins to spread again the amulet senses a dark presence, one more powerful than Celeste, Vader himself. Vader sees an Old Republic Jedi, who serving with him can overthrow the Emperor. Battle begins and Bomo must work fast to escape.
Excellent art, very realistic mixed with great action as we learn what happened to Celeste, how her package has been passed around through the ages and as she awakens she must deal with her new, harsh reality and a confrontation with a Sith. Great story and fight that leads into the next issue.
Star Wars: Dark Times #12 - Vector Part 6The fight continues as Celeste decides to pass on Vader’s offer and to prevent the amulet from claiming a new host. As she resigns herself to a new fate of isolation and Vader leaves the planet the crew of the Uhumele must deal with another set of losses and just where their path will take them.
The story, Vector, is moving along very nicely, and this chapter in Vader’s past is very interesting as it draws parallels to The Force Unleashed in that Vader was always looking for an apprentice to use against the Emperor. The title is so proper as Bomo has nothing but dark times and you wonder what keeps him going. The real gem is the further indoctrination of Celeste into the Star Wars universe, something I for one am very interested to see continue. The art takes a turn for the simpler, but not on the level of KOTOR. As Bomo and Vader leave the planet there is also a very real sense of hopelessness as Celeste is isolated on planet with only her Rakgouls.
That does it for now, and there is more to come. Dark Side of the Horse is one of my favorite pieces to prepare and write for, but it takes time. So let me get cracking on the next part and May the Force Be with you (cheesy I know, but so cool).
Sunday, September 28, 2008
Star Wars: The Force Unleashed PS3 Impression

Star Wars: The Force Unleashed from LucasArts is not a cheap cash-in on one of the most memorable trilogies and its prequels, it’s a unique entertainment experience that goes beyond gaming and lives within the official canon of the Star Wars universe. The secret apprentice hunts down the Jedi General Kota as well as the last council Master Shaak Ti to prove his worth to a master who cares nothing for his mental or physical health nor his appearance or comfort. His identity is kept hidden, known only to Vader, his droid Proxy and sultry pilot Juno Eclipse. There is deep conflict in this young one, neither a Jedi nor a true Sith. He wields the force with power not often seen as he embraces both the dark and eventually light side of the force.
The story is this games strongpoint, and one that should not be ruined. There are many pieces that mirror what Luke’s goes through, his conflict with being at his fathers side, desire to save his father, be by his side, unfortunate Vader does not see the apprentice as his son, but just a tool. The beginnings of the Rebellion, end of the old Jedi order and a not Jar-Jar’ish sidekick are all encountered. It’s a truly special game for fans of Star Wars, but for gamers looking for an action adventure worth the dime … well it’s a mixed bag.
Graphics are solid next-gen, but not the best seen on the system. For the first LucasArts title on next-gen it’s a good effort. Utilizing the Havok physics engine along with DMM (Digital Molecular Matter) and euphoria has helped LucasArts craft a fun to play in game world. Havok does, well physics, DMM handles the environmental physics while euphoria handles the acts, movements and emotions of the characters. What’s it mean, the apprentice can be a badass and all the objects and people who get in the way will react how they should. Moving and using a lightsaber has never, never, felt this good and natural and the button placement of force powers (Push, Grip, Repulse, and Lightning) works really well. There are tons of combos to master, but most won’t be needed. The gamer truly feels like a force wrecking ball as LucasArts mentioned in the past. The only hang-up, sometimes the camera gets lost in the action and it’s quite possible to get lost in a corner, force grip the wrong item, little things but pains when you die. Voice action actually fits well with Episodes I-III as it’s overacted at times; feels forced as the relationships (apprentice, Juno) never get the back-story they deserve.
Summary; while not a classic action game, this is a classic Star Wars game. Gamers will enjoy the Force powers and physics controls, Star Wars fans will eat up the story and LucasArts execs will be thrilled because they’ve crafted not only a solid game, but a story worthy of the big screen, and if the Clone Wars can make it there, why not a conflicted apprentice?

