Saw this on CartoonBrew today: http://www.cartoonbrew.com/music-vid...wegian-tv.html And also on the TVP Animation Community Forum , where they report that the animation and coloring was done with TVP Animation: http://www.tvpaint.com/forum/viewtopic.php?f=23&t=4750 So the animation is actually hand-drawn, but paperless , drawn in TVP Animation using Wacom tablets. BG's were painted in Photoshop. (although they could have used TVP Animation to paint the fully-rendered BG's as well)
"...based on the songs of famed Norwegian singer/songwriter Alf Prøysen (1914 – 1970). The series is hand-drawn, made in-house by me and my five collegues. The episodes are short “music-videos” following Prøysens original recordings. We’re very passionate about our work, trying to master the medium of traditional 2D animation.”
Trailer for the television series:
Line test of a scene animated paperlessly in TVP Animation:
Making-of progression video showing line test to final color:
It's interesting that for publicity purposes in the making-of video (above) they have taken steps to disguise the digital origins of the drawings by adding some fake "flipping paper" effects to the animation.
I think I understand why this is done for the general public consumption: the minute you tell non-animation people "we used a digital program to do the animation" many people have this crazy idea stuck in their head : "ah-ha, the computer does it all" , as if the someone simply types in a command and pushes a button , then the computer program animates the scene. Whereas people still understand that if something is hand-drawn an artist is responsible for creating it.
It is difficult for many people to grasp the idea that there can be hand-drawn animation made on a computer , which is virtually the same process as hand-drawn animation on paper, except the lines are drawn directly into a program like TVP Animation using a wacom tablet, instead of drawn on paper and scanned/photographed.
Hand-drawn , in TVP Animation.
-------------
Some additional comments from the director/lead animator, Hans Jorgen Sandes, were posted on the TVP Animation Community User Forum:
I'm so glad you're using this on the TVPaint page. Because, it's ALL sketched, animated and coloured in TVPaint. The backgrounds are PhotoShop, and the composite is in AppleMotion. We're working on the subject of painting the backgrounds in TVP as well. The composite is very minimal, and AppleMotion works great with FinalCut.
Since others are so interested in our process, I will make a post on how we're working. I'll also include how the animation is actually done in the TVP software. I'll post it on your forum and my blog.
Anyway, feel free to share this information : ) Looking forward to hear from you again!
All the best,
Hans
As promised the lead animator/ director of this piece, Hans J. Sandnes has provided a behind-the-scenes glimpse at their work process using TVP Animation at his studio Sandnes Media.
He writes:
"We're a small team: an animator, an inbetweener, a background-artist, a compositor , and a producer. Using TVPaint means we're still making hundreds of unique drawings. We're sketching, erasing and re-doing drawings. But we don't have to spend time on scanning the drawings, numbering them, line-testing them and archiving them. In a way, TVPaint helps us doing what we like. And takes away the unnecessary steps.
Another great crop of student films from the Gobelins School in Paris , made for the 2010 Annecy Animation Festival . All are 1:00 minute or less . Shows that you can do a lot in one minute !
I love the fact that besides the solid animation and design work that these films put a great deal of emphasis on the cinematography . These films are built on a solid foundation of classical animation, but with a modern sensibility in terms of the camera work.
The latest issue of Steve Moore's online animation magazine FLIP! has a survey of animator's who are using Cintiq tablets for their professional and personal animation work.
Many of our students at Academy of Art University Online are animating paperlessly using Cintiqs and/or Intous tablets in our "traditional" (i.e. hand-drawn) animation classes . So this round up of professional opinions of how the workflow is changing (for better or worse) using tablet-based paperless animation is on interest.
It's always interesting to listen to animators discussing their favorite tools (it used to be that animators would get in to long, often passionate discussions about what was the "best" pencil .)
I think my friend Rusty Mills has the most detailed answers about what it means to be a traditional animator working on a Cintiq . Rusty emphasizes that it's not the Cintiq (or other tablets) that make something difficult to draw or to achieve a good line quality: it's the software being used and the computer that the tablet is attached to.
Rusty debunks several myths about using a Cintiq, such as:
"The Cintiq has terrible line quality."
Again it it entirely dependent on the software. Often the user doesn't know enough about a software package to alter the look of the line. I have even seen particular studios mandate bad line quality because the people in charge don't know how to use the software correctly.
If you find using a Cintiq alters your drawing style for the worse try changing some of the setting both in your software and in the tablet driver itself.
Following up on some of what Rusty talks about in that article on the "FLIP!" site here are things that I have found help to make animating with a tablet a much more enjoyable experience:
1.) Adjust the Digital Drawing Tools to your own preferences:
Also, an important point often missed by beginners to tablet based drawing is that the individual animator needs to make adjustments to the pre-set brushes and pencil tools that come with the software , be it TVPaint , Toonboom, or Flash, etc. The digital drawing tools in these programs can and should be tweaked to fit your own preferences , exactly as some animators prefer a certain type of pencil over another. (Blackwing 602 or Blaisdell Layout Pencil? Tombow or Col-Erase Tuscan Red ? ) Don't simply use the default settings on the drawing tools as they come with the software off the shelf . Play. Experiment . Try adjusting the tools until you get a "pencil" or a "pen" line that feels comfortable to draw with.
In addition to adjusting the drawing tools to fit your own preferences also be aware that some of the better animation programs such as TVP Animation (highly recommended) have custom "papers" which can be turned on in the background. The paper will give a more textured, toothy feel to the drawing , simulating the feel of drawing on a slightly rough surfaced paper.
For example here is a rough character sketch I did in TVP Animation with my own custom pencil tools . Most people looking at this sketch would have no idea that it wasn't drawn on paper:
(click image to see it larger)
2.) Project Resolution Size:
Another thing that many people overlook is that screen resolution of the project does matter : if your original file is low-res. like 640 x 480 you will not have nearly the same amount of control and subtly of line as working at full 2K Film Resolution 2048 x 1556 . Many people like to work at HD "wide-screen" resolution 1920 x 1080. Trying to get subtle line quality at 640 x 480 is like drawing on the back of a napkin or on a Post-It note compared to working on a large canvas or a large piece of high-grade bond paper. Sometimes I will work at lower resolutions if I'm just blocking in rough sketches that I know are not going to be any larger, the same as I will sometimes do a rough storyboard using Post-It notes , but if the line quality counts then use a larger resolution .
Then when you export your finished animation for uploading to a website you can reduce the size (say 2048 x 1556 output to 640 x 480 ) so the file sizes aren't unmanageable , but the original resolution should be as high as your computer can reasonably handle (this can become an issue if you don't have enough memory or your CPU is not fast enough ; as always a faster computer with more memory will run better. If your animation software runs sluggishly at high resolutions then it's time to upgrade ) .
3.) Wacom Pen Nibs:
Finally, be aware of the different types of stylus nibs that Wacom makes . The standard hard plastic nib that comes with the pen stylus can tend to be a bit slippery and hard to control as it skates across the surface of the tablet. Some people solve this by putting a thin piece of tracing paper vellum or a frosted (matte surface) piece of acetate over the tablet's surface to give the surface of the the tablet a bit of "grain" so the pen tip isn't quite so slippery. But another option that I prefer (especially for sketching rough animation drawings) is to use the Wacom "Felt Tip" nibs. These fiberous nibs feel more like drawing with a real pencil and are not as slippery as the standard plastic nib. For digital clean-up or "inking" I will sometimes use the Wacom "Stroke Nibs"which are like the standard plastic tip nibs, but they have a little spring in them which gives them a more flexible, springy feeling when laying down a line.
Here's another example of a "traditional" looking drawing done with a Cintiq tablet using the TVP Animation software:
(click image to view larger)
This is by Academy of Art Online instructor Mark Chong. Here's a screen capture time lapse movie of Mark drawing this in TVP:
Here's another video I found on YouTube showing the process of animating a traditional style animation scene (this time using Flash) in a paperless environment on the Cintiq tablet.